PROBLEM In response to Hurricane Maria's devastating wreckage of Puerto Rico in 2017, I was tasked with designing modular facilities intended to house and provide the basic necessities for children that are left orphaned or separated from their families after natural disasters. I was also asked to conceptualize an entertainment experience that would be used to help raise funds to build these shelters.
SOLUTION THE CAPSULE - Designed a system of modular, octagonal units that served different functions and could be arranged as best suited the needs of different disasters. Developed a security system to ensure children would be safe while attempting to reunite with loved ones. THE EXHIBIT - Devised a story and experience to raise support for the project. Designed a trade show exhibit and curated elements that would accompany the experience to support the story and inform about the company. DESIGN PROCESS I created technical drawings in Adobe Illustrator to work out the physical design of the structure, visualize materials and finishes, and create linework that I could use as a base for a 3D model. I then brought a .dwg of the line drawing into SketchUp to create a 3D model, which I added materials onto. Finally, I rendered the model using V-Ray and brought it into Photoshop to fine tune the image and add people for scale. Student project at Savannah College of Art & Design. Project developed entirely by designer from design solution to artwork and script. |
CAPSULE DESIGN
EXPERIENCE NARRATIVE
Inspired by the stories of real refugee children, I transformed the interior of a capsule into a miniature theatre to give guests a first-person perspective of the children’s circumstances and show how the capsule could help them. A combination of embedded screens, projected media, and concealed speakers simulate how the capsule would be used when implemented and put guests in the children’s shoes.
PRESENTATION EXCERPTS
SKETCHUP MODEL FLYTHROUGH
PROCESS SKETCHES